STEAM
Our STEM priority area scaffolds student familiarity by providing overviews that breed familiarity with computing essentials, technical terminology, basic applications with the infusion of arts.
STEAM (STEM + Arts = STEAM)
Pillars: Science, Technology, Engineering, Arts-Design, Math
Outcomes:
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Enhance classroom learning by teaching concepts and instructions associated with word processing, spreadsheets, graphics, presentations, and internet research.
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Enable students to gain competence in technology, thereby closing long-standing academic and social gaps.
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Coach students acquire information competency to sort, manipulate, organize, interpret, evaluate, and communicate information to enhance their overall academic and social performance in all settings.